Brendan is a designer from Key West, Florida, now living in Texas.
Brendan's games are interested in how mechanics reinforce narrative experiences and how creative twists can revitalize classic tropes. Tinged with a haze of surrealism, his stories aspire to dark sincerity without relying on ugly grit.
A perennial, ambitious GM, he also designs video games professionally and volunteers at a center for wildlife rehabilitation.
A mysterious City. An UnReal underworld. A group of people in touch with the weird and mysterious whose rent is overdue. FATHOM is a surreal game of investigation and problem-solving set in a strange City. Uncover the world of magic and mystery while trying to get your landlord off your back. Now available for playtesting.