
sulcata games + worlds is the work of Brendan McLeod and his many collaborators.
![]() | WHALE-ROADSThirty players. Three Referees. A year-long voyage across the whale roads, seeking glory, power, and a place to call home. WHALE ROADS chronicles the journey of the wandering flotilla across a campaign of Wolves Upon the Coast by Luke Gearing. It follows their victories, challenges, and defeats across the Northern Isles. 250-page campaign report, complete with original fiction, Referee rulings, anecdotes from the players, and magical items and flotilla-management systems spun up during gameplay. Illustrated with incredible art of the characters and the dangerous world in which they live. Free to download. |
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Looking for more Wolves Upon the Coast? I wrote a short piece of interactive fiction from the point of view of my character, Braga, about a morning spent fishing. |
AN HOUR OF WOLVESThe forces of the Enemy gather. The Keep is all that stands between you and the tides of darkness. If the monsters at your door do not kill you, the cold of Winter surely will. You are the Legion, and this is your final stand. AN HOUR OF WOLVES is a Wretched & Alone game for any number of players. You command a fantasy army of rag-tag survivors. The forces of evil have laid siege to your fortress, and your last hope is to offer battle. You must make hard choices about what - and who - you're willing to sacrifice to survive. As you play, you roll an ever-dwindling pool of dice that represents your army. Randomly drawn prompts ask you to choose when and where to commit resources, leverage advantages, and send soldiers to their deaths. |
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Want to hear how An Hour of Wolves is played? Check out the final confrontation in OATHSWORN, the Band of Blades actual play podcast that I designed the game for. |