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v0.35 - The Terminology Update
May 01, 2023
by
sulcata | Brendan McLeod
1
Hello and happy May! Version 0.35 is here. Version 0.35 is primarily aimed at trying to make the text more consistent and more comprehensible. FATHOM has undergone a lot of changes (even before it was...
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v0.31 - Whoopsie!
March 20, 2023
by
sulcata | Brendan McLeod
2
Thank you to King Carnival, who pointed out that the rules for how you check for Fallout were curiously absent from the book. We're not sure why they went! Anything's possible, in FATHOM! Regardless,...
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v0.3 is here!
March 17, 2023
by
sulcata | Brendan McLeod
After a long time in development, version 0.3 is here. Thank you for your patience! Version 0.3 has a lot of new content, changes, and some substantial (but still very in-progress) changes to the book...
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v0.25 - New Fathom depth rules, clarifications, and acknowledgements
August 01, 2022
by
sulcata | Brendan McLeod
1
Hey folks! Lots of changes this month. We wanted to provide you with some more detailed notes about what's changed and why. Updates: Updated Fathom action rules Taking action in the UnReal no longer a...
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v0.23 - Expert + Downtime changes
July 10, 2022
by
sulcata | Brendan McLeod
Some more mechanical changes this week. Updates: Reworked Downtime Activities: If you bring another drifter with you on a downtime activity, you can roll an additional dice towards that activity's act...
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v0.22 update - pdf navigation!
July 01, 2022
by
sulcata | Brendan McLeod
Another small update focused on usability. Updates: Added PDF bookmarks Corrected various typos and errors Acknowledgements coming soon! Have a good weekend...
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v0.21 update
June 23, 2022
by
sulcata | Brendan McLeod
2
Now that I've finally had a moment to catch my breath, I'm working on making FATHOM a little easier to navigate. In addition, Matthew wrote up a new crew playbook at my prompting, so there's yet anoth...
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