v0.21 update
Now that I've finally had a moment to catch my breath, I'm working on making FATHOM a little easier to navigate.
In addition, Matthew wrote up a new crew playbook at my prompting, so there's yet another way for you and your crew of drifters to navigate the UnReal - as criminals!
Updates:
- Added Table of Contents
- Consolidated two chapters: "Anchors, Equipment, and Valuables," and "Crews" into "Exploring the UnReal"
- Added new crew playbook, "Shadows"
- Updated the changelog: both for this update, and the massive 0.2 update (which happened leading up to the book's initial publication on itch)
Next update will include better PDF navigation, and expanded acknowledgements, of which there are many to be made.
We're absolutely thrilled that so many people are excited about FATHOM, and even more thrilled that people are planning on playing it. If you've got playtest feedback - or if you've discovered typos or weird stuff about the book - please do reach out! Either here on the itch page or at my personal e-mail (mcleod dot brendan at gmail) is great.
Files
Get FATHOM
FATHOM
Surreal fantasy in an urban hellscape
Status | Released |
Category | Physical game |
Authors | sulcata | Brendan McLeod, Matthew Guzdial |
Genre | Role Playing |
Tags | Tabletop, Tabletop role-playing game, urban-fantasy |
More posts
- v0.35 - The Terminology UpdateMay 01, 2023
- v0.31 - Whoopsie!Mar 20, 2023
- v0.3 is here!Mar 17, 2023
- v0.25 - New Fathom depth rules, clarifications, and acknowledgementsAug 01, 2022
- v0.23 - Expert + Downtime changesJul 10, 2022
- v0.22 update - pdf navigation!Jul 01, 2022
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